Disclaimer

Disclaimer: All of the following changes are on my own version, and will not be reflected in your game (even if you redownload it). Changes will only be apparent when the next demo version (version 3) is released.

Monday, February 11, 2013

2/10

Disclaimer: All of the following changes are on my own version, and will not be reflected in your game (even if you redownload it).  Changes will only be apparent when the next demo version (version 2) is released.


  • All crits (enemies and players) have been nerfed, down from 300% damage to 175%.
  • In Buroe, all buildings' basic designs are complete
  • Additional villagers may be added at a later date, but for now there is a nice healthy population, more than I originally planned
  • Work has begun on a magic library
  • Emphasis is now being placed on adjusting gold values per enemy/fight to achieve balance between having to grind a lot, and being able to buy absolutely everything right away
  • Overall, Buroe is ~90% complete
  • Fixed a minor bug with enemy names appearing in an incorrect order
  • Fixed a couple minor text 'oddities' in the monastery

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