Today's update is a bit different than usual, and warrants a bit of an explanation.
I originally started this game project for a class assignment (my senior project). I rushed through content as quickly as I could daily to ensure I had a solid game demo with roughly an hour's worth of gameplay. That goal (and the class) are now over, and thus the focus on this project is changing. However, this change overall should be a good thing. Here's what's going on:
- Game content here on out will be increasingly refined
- Additional time will be spent on playtesting/balancing
- More time will be allotted to development of areas/characters
- Extra visuals (sprites, icons, etc) will be included
- Additional scripting will be included
- Yanfly & custom scripts will be added
Due to these changes in development, updates to this blog will not be as frequent, and new demos will be released more slowly. However, the quality of the game itself should improve significantly, and I think you will be pleased with the results.
That all said, here's what else I've accomplished recently:
- Basic blueprints are drawn up for the following areas:
- City of Lenox
- Castle Lenox
- Silver Mine (name to be changed)
- World Map - Worslic Area
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