- All text for the Luminite Monastery area has been reformatted to better fit the larger game message window. Important characters also now have name tags. Buroe events and text soon to follow.
- Combat victory screen has been tweeked to be more visually pleasing
- Additional tweeks have been made to the combat system to provide better flow
- Enemies now have basic attack animations
- NPC positions on maps have been adjusted slightly to better accommodate the higher player speed
Game development updates for the RPG Wrath of Gaia: Rise of Heroes will be posted here! Development is being done with RPGMaker VX Ace.
Disclaimer
Disclaimer: All of the following changes are on my own version, and will not be reflected in your game (even if you redownload it). Changes will only be apparent when the next demo version (version 3) is released.
Tuesday, April 16, 2013
4/15
Disclaimer: All of the following changes are on my own version, and will
not be reflected in your game (even if you redownload it). Changes
will only be apparent when the next demo version (version 3) is
released.
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